Kami is a project for kids, between a game and a therapeutic tool.
During this project I created all the assets and backgrounds, including UI, except the main character.
This game was created during the 6th Creative Game Jam held by PolyGames and Ubisoft in Montreal, in august 2016. Our team of 6 people won the Jury’s prize.
Kami is a 2D game for one player, designed to help kids suffering from anxiety or hyperactivity. The levels were designed to help the player control their breath. To fully experience the game, and enjoy this relaxing experience, the player will use alternative tools as a controller like origamis and a stress-ball. (connected with a Makey Makey)